Basic guide

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This page will serve as a basic how to play guide for MINImax Tinyverse. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

Basic Gameplay[edit | edit source]

MINImax Tinyverse is 'Be a GOD' real-time battle chess where you watch and assist your favorite champions as they battle for their realms of Tinyverse.

It is based on a 1:1 battle between Champions and their troopers in a centric match of about 2-5cm tall tiny beings(MINI)

joined by a player(max) who helps the beings of the selected realm to win against the opposite realm.

We say "Watch and Help" because you cannot control all the units, but you still can watch them battle and help them to win

using diverse skills and controlling up to a certain extent the Champion on your side.

Victory Conditions[edit | edit source]

MINImax is basically played in 6 minutes and has following victory conditions.

승리사진.PNG
  • Before 6 minute

The player who destroys opponents' Base gets 5 of scores and fulfills immediate victory condition.


  • Reached 6 minute

The player with a higher score achieves victory.

You can score by destroying the enemy's Watchtower, Guardian and Base.


  • Over 6 minute (Sudden Death)

If the game is tied until 6 minutes, the game goes into extra time.

During extra time, the player who destroys his/her opponent's tower faster achieve victory.

If both the side failed to destroy the opponent's tower in time, the match ends in a draw.

Objects Score Notes
1.png4.png 1 The Watch Tower
2.png7.png 2 The Guardians

(Aillai : L.I MK.28 / Creaea : Sunaerrru Guardian)

3.png6.png 5 The Base

The player who destroys enemy's Base before 6 minutes

fulfills the immediate victory condition.

Phase & Time[edit | edit source]

Objects Time Notes
페이즈1.PNG 06:00 ~ 04:01

(During the first 120 seconds)

Welcome to the battlefield of The MINImax!

The match just started and both players will have to test each other carefully

to read each other's game plan.

In this phase, you can not give up and leave the match.

페이즈2.PNG Phase 2 : 04:00 ~ 02:01

(During the next 120 seconds)

From phase 2, Both player's Mana Restoration and Ration supply become 20% faster!

Furthermore, the Champions' power goes up to level 2!

(LV. 2 skill / +20% Bonus Stats / Takes 48 seconds to be respawned)

Also, from phase 2, you can give up and leave the match!

페이즈3.PNG 02:00 ~ Time Out

(The Last 120 seconds)

From phase 3, Both player's Mana Restoration and Ration supply become 20% faster! Again!

Furthermore, the Champions' power goes up to level 3!

(LV. 3 skill / +50% Bonus Stats / Takes 60 seconds to be respawned)

서든데스.png Extra 6 minutes This is the time for a showdown!

If the game is tied until the end of Phase 3, the game goes into extra time. During extra time, the player who destroys his/her opponent's tower faster achieve victory.

Before the final showdown, once again, both player's Mana Restoration and Ration supply

become 20% faster!

Environment[edit | edit source]

다시 한번 더.PNG While you are playing the game, Night and Day change every 90 seconds.
Img realmselect icon aillai.png Creaean troopers and heroes have penalties in their sight and movement speed

under the shining daylight.

Img realmselect icon creaea.png Aillaian troopers and heroes have penalties in their sight and movement speed

under the gloomy moonlight of the night.

 

Maps[edit | edit source]

You can see the maps of Tinyverse world right here.

Champions and Troopers[edit | edit source]

Please check the detailed information about Champions and Troopers right here!

Unit Control[edit | edit source]

Unit Ac002.png
Unit Cc001.png
Unit Cc002.png
Unit Ac001.png
Champion
Spawn Spawn automatically.

Unable to control.

Moving Move automatically.

Able move them by picking them up.

(The pick up requires Cool-down time)

Skills Able to activate their active skills by pressing the skill icon.
Hold! Able to make them stay put.
Unit Ct001.png
Unit At001.png
Unit At013.png
Unit Ct006.png
Troopers
Spawn You can spawn troopers you want

by feeding them with ration! Unable to control.

Moving Move automatically.

Unable to control.

Skills Unable to control.

All of their skills are activated automatically.

Attack type & Armor type[edit | edit source]

Every unites and towers in the MINImax has an armor type and attack type,

and each attack type is better or worse versus other armor types.

상성표.PNG


Icon Type Damage Taken
Ico d Unarmored.png
Ico a Cut.png
100%
Ico a Penetrate.png
200%
Ico a Hit.png
100%
Ico a Magic.png
50%
Ico a Siege.png
50%
Ico a Special.png
100%
Icon Type Damage Taken
Ico d Light.png
Ico a Cut.png
200%
Ico a Penetrate.png
100%
Ico a Hit.png
50%
Ico a Magic.png
100%
Ico a Siege.png
50%
Ico a Special.png
100%
Icon Type Damage Taken
Ico d Medium.png
Ico a Cut.png
50%
Ico a Penetrate.png
100%
Ico a Hit.png
200%
Ico a Magic.png
100%
Ico a Siege.png
50%
Ico a Special.png
100%
Icon Type Damage Taken
Ico d Heavy.png
Ico a Cut.png
100%
Ico a Penetrate.png
50%
Ico a Hit.png
100%
Ico a Magic.png
200%
Ico a Siege.png
50%
Ico a Special.png
100%
Icon Type Damage taken
Ico d Tower.png
Ico a Cut.png
30%
Ico a Penetrate.png
30%
Ico a Hit.png
30%
Ico a Magic.png
30%
Ico a Siege.png
250%
Ico a Special.png
25%
Icon Type Damage Taken
Ico d Special.png
Ico a Cut.png
100%
Ico a Penetrate.png
100%
Ico a Hit.png
100%
Ico a Magic.png
100%
Ico a Siege.png
50%
Ico a Special.png
100%

Miracles[edit | edit source]

By unleashing their magical power and sending mana, both players can activate Miracles over the whole map.

All objects which are summoned by Miracles(including stairs, walls) have Special type armor.

All damages which are caused by Divine powers are considered as Special type damage.

Please check the detailed information about Miracles right here!